Product Design · UX/UI · Low-code · B2B systems

I design products from business process to working interface.

I’m a Product Designer with experience in UX/UI, process analysis and low-code implementation for enterprise B2B systems. I turn complex workflows into clear user journeys, interfaces and working solutions.

Anastasiia Terenteva
Discipline 01

Product Design

View all product projects
Discipline 02

Visual identity

Identity concept

University coffee shop collaboration

A cup design concept for a collaboration between a student creative society and a university coffee shop. The brief was to connect the coffee shop with the society’s creative activities.

Task

Develop a visual concept around creativity and university life.

Idea

Each cup represents a creative discipline: music, dance or art.

Design

I used soft, bright colours, simple illustrations and hand-drawn details across the series.

Result

Created a visual concept for a cup series and supporting communication materials.

Discipline 03

Event design

Festival identity

Vzlyot: Creative Heritage

I developed the festival’s visual direction for stage graphics, posters, photo areas, social media, merchandise and video.

Task

Create a consistent style for both on-site materials and digital content.

My role

I was responsible for the event’s visual design and helped organise the creative programme.

Deliverables

Posters, badges, stage graphics, merchandise, backdrops, animated titles and transitions.

Result

Prepared a coordinated set of materials across the event’s formats.

Participant badges

Festival badge series

A badge series within the festival identity, combining individual participant portraits with a shared layout and graphic style.

Task

Make each badge personal while keeping the series consistent.

Approach

I combined portraits, ornamental elements, character styling and consistent typography.

Event materials

Student event materials

I designed posters, invitations, certificates, table cards, banners and stage materials for student events.

Task

Use the same visual language for promotional and on-site materials.

Design

I combined formal event layouts with collage-based graphics.

Result

Produced a set of materials for event promotion and delivery.

Discipline 04

Social media

Content design

Social media graphics

I designed social posts for student events, announcements and community updates, with a focus on making the key information easy to find in a busy feed.

Task

Make the main message easy to notice and read.

Approach

I used large type, collage, contrast and colour accents to establish a clear reading order.

Formats

Announcements, speaker posts, event reminders and calls for participants.

Discipline 05

Motion & video

Video production

Stage graphics & video backdrops

I created video backdrops and animated segments for university events, including the Miss University competition and Freshman’s Day show.

Task

Match the screen graphics to the mood and timing of each performance.

Design

I made animated titles, transitions and backdrops using the event’s visual identity.

Result

Prepared screen content for different parts of the programme.

Stage video graphics
Video editing

Interviews, event highlights & promos

I edited interviews, dance videos, event highlights, full concert recordings and promotional videos, working on pacing, structure and the selection of footage.

Focus

Pacing, transitions, key moments and visual continuity.

Result

Edited video materials for publication and event promotion.

Video editing and post-production
About

Design decisions grounded in business logic and implementation.

I’m a product and UX/UI designer with a technical background. On enterprise projects, I designed user flows, forms, tables, dashboards and role-based access, then built the interfaces on a low-code platform.

I also design identities, event materials and social content, and edit video. These projects let me work with typography, illustration and motion across different formats.

Approach I start with the task and the existing process, then work through user flows, structure and interface design.
Strength I can design an interface and work through the business rules and technical details needed to build it.
Tools Figma, SQL, HTML/CSS/JS, Adobe Illustrator, Premiere Pro, After Effects.
What I bring to a team

From requirements to a working interface

I work on requirements, prototypes and implementation, and can also create the visual materials needed to communicate a product or event.

01

Product design & UX/UI

Requirements, user flows, product structure, forms, tables, dashboards and role-based workspaces.

02

Low-code implementation

Pages, actions, navigation, user roles, access permissions and data connections on a low-code platform.

03

Visual communication

Visual identities, event materials, social posts, presentation graphics and promotional assets.

04

Business & technical context

Business rules, platform capabilities, data and user tasks inform my interface decisions.

Contact

Let’s talk about a product problem.

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Anastasiia Terenteva · Product Designer